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VENUE
SCAVENGER HUNT
A fantastic and fun way to explore the grounds
within a hotel or venue with large open areas. Our scavenger hunt
combines photographic, mental and cryptic challenges within an intriguing
web of clues to lead you back to base camp… but time is running
out!
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The Tasks
• After a briefing from our compere teams depart from ‘base camp’
(within the venue’s grounds) with cryptic clue packs, a scavenger
hunt list and ground maps.
• Teams follow cryptic clues to discover answers at approximately
40 sites on route.
• On route teams will encounter 4 x 20 minute activities including
Nuclear Reactor, Hooked On Numbers Safe Haven, Tent Build, Chemistry
Laboratory and Egg Launch. These tasks must be achieved successfully
before continuing on the scavenger hunt.
• On route teams must collect 10 scavenger items and complete 10
photographic challenges.
• Teams are marked on; the number of correct answers to the cryptic
clues, number of points gained on the activities, the number of
scavenger items collected, the number of photographic challenges
completed and for finishing within the allowed time… points will
be deducted for those that return late!
Typical Itinerary
(Times are flexible to suit your requirements)
11.00am Firebird team start to arrive for installation of equipment.
1.30am Installation of equipment completed and all Firebird instructors
are briefed on health and safety issues and the events schedule.
1.00pm Activity introduction and safety information (usually over
coffee). Guests are divided into their teams and introduced to the
instructors.
1.10pm Scavenger Hunt begins.
4.00pm Activity ends.
4.10pm Teams return to Base Camp.
4.15pm Debrief and awards ceremony to teams and individuals (usually
over coffee).
4.30pm Firebird team start dismantling equipment and area is cleared
off any rubbish.
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Example
Activities
Nuclear Reactor
Our intrepid Security Officer has discovered a terrible accident
which may result in a national security disaster. A nuclear reactor
fusion pipe is leaking fast, and has contaminated surrounding ground.
Your team of nuclear experts must save the day before the cooling
liquid runs dry and the reactor explodes, but they cannot touch
the ground surrounding the disaster zone. This race against time
involves a series of props, some very quick thinking, is really
challenging and great fun!
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Castle
Build
The team examine a castle built from small blocks. They must then,
blindfolded, reassemble an identical castle… identical in all ways
except that this one is ten times larger! Communication and planning
mixed with fun!
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Tent
Build
Within the time given, your team can spend as long as you wish planning
and constructing your tent. Our operator will be inspecting your
finished tent for ‘quality’
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Druids Maze
Members of the team must work their way blindfolded through a maze
guided only by musical instruments. The team must devise a language
using the instruments. No one may speak once the first delegate
enters the maze. Each delegate may collect only 1 piece of the puzzle.
They must then make their way out of the maze (still blindfolded)
and the second person must enter to collect the second piece of
puzzle. The team must collect all of the pieces and must construct
the puzzle within the given time.
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Great Egg Launch
Each team is given a range of props before competing in this hilarious
and challenging finale. Within a given time, teams must build an
egg missile launcher. The aim is to propel the egg as far as possible
before it hits the ground and the teams have 2 eggs each to test.
As the eggs often go straight up, backwards or even explode in the
machine, it can be rather messy! The overall winning team is the
one to shoot the egg the furthest…. An extremely eggciting finale
to a great fun afternoon!
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Safe Haven
A chemistry laboratory contains a valuable mercury store. A security
grid of 5 x 5 squares lies between the team of adventurers and the
laboratory. The team has 25 coloured blocks – 5 in each of 5 colours.
Each player must lay down the blocks to create a safe path ahead
of them. The blocks must touch another of the same colour, but can
only travel directly forward once. With only 2 possible successful
combinations it takes serious pre-planning to get to the laboratory
without setting off the alarm. Once inside the laboratory, the team
must calculate a way to remove exactly half of the mercury and return
to safety.
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Hooked on Numbers
A superb new activity. Teams must use their mathematical skills
to determine a sequence of pickup grid references. Then as an entire
team they must coordinate the pulley grid mechanism to collect pieces
of a complex mathematical puzzle. Once these pieces are collected
the team can calculate the finished equation. Furious fun, requiring
a steady hand and complete team cooperation.
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What
Is Included
• Venue site visit
• Site preparation and technical specifications
• Full event site plans
• On site contact for the duration of the event
• Firebird event compere / manager
• Clues written specifically for your event and location
• Costumed characters on route
• High quality Polaroid/Digital cameras
• Scavenger packs, maps and pens
• Humorous individual and team prizes
• Health and safety risk assessment
• Setting up, running and dismantling of equipment / services
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Please
click on this icon to download our 'Venue Scavenger Hunt'
Brochure. A version with prices is available - please contact
our sales team.
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